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Video Projects For 2012

January 4th, 2012

2012 video projects

2011 was a year when online video took another big step forward. Just a couple years ago you couldn’t talk about online video without hearing the word “user generated content.” That term seems to be on the way out as more and more quality video entertainment is getting created for distribution.

Video production value is starting to matter more and more to viewers online, which bodes well for our collaborative video production community who create and produce “mid-tail” video entertainment.

Some videos are shot on a mobile phone, uploaded, and go on to find large audiences, but unless you have a talented cat or capture a remarkably random life moment then chances are your unedited videos won’t get many views. If a video creator and his or her team don’t spend a decent amount of time on their content it really shows through, and audiences don’t spend much time watching their content as a result.

It’s now 2012, a new year, and an opportunity for a fresh start to explore new and interesting video projects. I got an email from a video creator on January 1st stating that his new years resolution was to create videos that viewers love and are proud to share with their friends and family. This guy has a perfect mindset heading into 2012! Don’t waste your valuable time developing video projects that you aren’t proud of, and aren’t passionate about as you will create a video that even you don’t want to watch. Delete your worst project ideas and stories, and leave them behind in 2011 where they belong!

If you have a killer video or film project you want to launch then get a Spidvid profile and post your Spidvid project, or you can join teams who are collaborating on Spidvid projects by bidding on them. 2012 holds tons of potential for developing new and original video content as audiences are exploding and eager to consume it. If you need to build a team of partners and collaborators then keep our Spidvid platform and community in mind, and don’t be shy to tap into their super powers.

We wish you and your video projects a very prosperous 2012!

Jeremy Campbell Rant, community , , , , , , , , , , , , , , , , , , , ,

Crowdsourcing and Video Production

December 21st, 2011

crowdsourcing

The incredible folks over at crowdsourcing.org recently reached out to me out of fascination for Spidvid, with regards to how we are applying crowdsourcing as a concept to collaborative video production. I was asked to write a guest blog article, which I graciously accepted, and the result is below.

When we set out to launch Spidvid, a decision had to be made–whether to form a small traditional entertainment studio which could develop original content, or do something original to challenge the status quo.

In late 2008 Seth Godin was writing about connecting people together, collaboration, openness, new media, going to the fringes, and other cutting edge concepts. Connecting the dots between wanting to do something different and what Seth was saying, it made sense to see if these elements were being applied to the video or film production model, and from our research the answer was no.

Video remixing and mashing was big around this time–where someone could upload a clip, and then others could download that clip with the purpose of adding value to the clip, and then sharing that improved clip with the hopes that yet someone else can add value to it too, and so on. While this was a cool phenomena to see the crowdsourcing power of video production on a large scale, the results were often mediocre because videos often didn’t have a compelling story, value wasn’t always added as it morphed along, and there was always someone who had to use a popular song for background music with no copyright clearances.

The goal for Spidvid was to always have an open video production ecosystem, but remixing was too open and chaotic. So the big idea was to crowdsource talent to create video entertainment where each individual on the team was responsible for something, and allow the members to set how the compensation split will work. For example, if a team has a video creator, 2 actors, 2 videographers, and an editor, the creator and team decide on each member getting 15% except for the creator getting 25%. If the video makes $1,000 in ad/sponsorship revenue then each member would get their pre-determined fair share.

So Spidvid fits into the crowdsourcing landscape as the site that aims to connect and empower individuals to create original video entertainment together, either locally, nationally, globally, or a combination of all three.

The concept came together over many months. “The back of the napkin” happened to be in the notes section on an iPod Touch leading to those concepts getting coded out as features over the next 8 months. On beta launch day in January 2010, 187 users signed up to get profiles thanks to our marketing efforts leading up to the launch day–including press releases, blog posts, getting small niche sites to write reviews, and most importantly–word of mouth and mouse.

Spidvid has grown up a ton–going from a concept with no users, to a public beta with 187, to now in late 2011 with 3,000 members, over 1,000 video projects launched, 250 projects completed, and over 1.2 million views.

Spidvid 2.0 is now being designed and developed to feature a simple and elegant user interface (UI), make video project work flow easier, add more social tools and location features. Spidvid 2.0 should launch in early 2012, and by 2015 full feature films will be produced by Spidvid’s collaborative community.

Here’s the lessons we’ve learned about crowdsourcing so far:

#1 — Projects need to be compelling, otherwise people won’t be inspired and motivated to jump in.

#2 — The collaborative objectives and goals must be clearly articulated before starting a project.

#3 — The benefits and value must be laid out so each individual understands what they are getting for their time and talent investment.

The most surprising thing to date is how fast the crowdsourcing model has taken shape over the years. It used to be that we had to educate people on our new media concept, but now the majority of users understand what’s going on as soon as they jump in to our community.

The majority of our users come from connections on Twitter, which makes scaling our community up fast challenging, but users coming in tend to be more active since they’ve had personal interaction with us before joining.

I wasn’t much of a video creator before starting Spidvid, but now I am since I have a platform to attract talent cost-effectively and quickly. I’ve been creating many entertaining “how to” cooking videos and really enjoy the connections and partnerships I’ve built up over the past couple years.

It’s exciting to think there have been many videos and films created that wouldn’t have otherwise existed without Spidvid’s crowdsourcing product to leverage. What keeps us going is knowing that the next big hit video or film may come from our community, making an impact on that production team, along with the thousands or millions of viewers that consume the content. There’s a lot to be excited about in the crowdsourcing space, especially for video production, and we hope you’ll be watching it all unfold with us.

Guest author: Jeremy Campbell is founder of Spidvid, which describes itself as “a social platform that empowers video creators/filmmakers and other like-minded individuals to connect, form production teams, collaborate on projects, create and distribute content, and automatically give credit and compensation back to each team member involved.”

Note: Here’s the original posting “Spidvid’s Lessons Learned About the Crowd and Video Production” on crowdsourcing’s remarkable site, which you should definately check out!

Jeremy Campbell Rant, Visionary , , , , , , , , , , , , ,

3 Tips For Getting More Out Of Your Video Teams

December 14th, 2011

team collaboration

We’ve been getting lots of positive and a couple negative pieces of feedback over the last couple months for collaborating with talent on Spidvid. For the most part video creators, filmmakers, actors, and other talent are having excellent experiences on our collaborative platform which is great to hear, but a couple of issues have come up including payment to talent who didn’t complete the work, and lack of communication and involvement.

Below are 3 tips to get the most out of talent on Spidvid

1. Talk to them – The most effective way to build solid relationships with users on our site is to speak to them directly. Whether that’s in person (which is ideal), over the phone, or on Skype, make sure that you establish verbal communication before any formal collaboration begins.

2. Outline objectives and goals – Before doing anything be sure that everyone on the team is on the same page. If an editor is to edit a video then the elements which need to be completed should be clearly laid out on the table up front. If the editor can’t do everything needed, then an alternative individual should be attracted. Establish milestones, which lead up to the end goal of getting the video or film completed and ready for distribution.

3. Be careful with financial compensation – If you intend on paying someone who you’ve connected with on Spidvid, first be sure that a firm deal is in place. We don’t yet have a payment solution in place inside of Spidvid, so if you are paying someone via PayPal or on another third party payment site, you may want to have signed papers in place to protect yourself. So when the work gets done, you pay. Or maybe you pay 50% up front, and the other 50% when it gets completed. We will eventually be accountable for financial transactions between our community members when our internal payment solution is implemented, but right now we can’t be as all deals are externally happening outside our site.

These are 3 simple things to keep in mind when collaborating on video projects via Spidvid, and elsewhere on the Internet for that matter. Understanding them will ensure a smoother Spidvid experience, and ultimately projects getting completed safer and more quickly.

Keep updated on tips for getting more out of Spidvid, have our posts delivered to your email inbox. And join the other 11,338 people by following us on Twitter, or like us on Facebook.

This article is sponsored by the project management degree program at SMMU.

If you are interested in learning about project management, many universities offer a project management degree online for individuals with a busy schedule.

Jeremy Campbell Lists, Production Tool, Rant, community , , , , , , , , , , , , , , , , , , ,

3 Tips For Creating Non-Cheesy Horror Videos

November 18th, 2011

Chucky - horror film

Many indie video creators and filmmakers who attempt to produce entertaining horror videos and films often make many common mistakes, leaving their content looking very amateurish and cheesy. There are a few things to keep in mind before even sitting down to write a script. I offer 3 tips for creating non-cheesy horror videos below, if you have a 4th tip please add it in the comments.

1. Scary music is key – Have you ever watched a horror film without sound? If you have, then you know that what you are seeing doesn’t have the same emotional impact that the composed music element provides. A good film score builds suspense, and unleashes a climax that can scare even the most manliest man you’ve ever met. Look extensively for a quality sound designer if you are creating a horror video, because if the sound doesn’t match the video, or the score is poorly executed then it will come off as cheesy and have viewers laughing instead of screaming. There are many amazingly talented composers and sound designers in our Spidvid community.

2. Go easy on the makeup – Fake blood on victims, and caked on makeup can leave your lead antagonist actor looking more like a clown, rather than the scary “bad guy” you’re striving to create. Makeup artists are so important when on set for horror projects, so be sure to get ones who have related experience and can successfully pull off the unique look you envision in your mind.

3. The bad guy is critical – A horror story always centers around the bad guy who’s purpose is to cause havoc on people’s lives. The audience has to fear this character, understand their power, and must side with the story’s hero to defeat the bad guy and save the day. Try to create an original bad guy, because all too often this character is overly cliche, and as the story builds it’s just too predictable for viewers to guess how it will all end. Have at least 2 or 3 twists and turns to keep the audience guessing what the bad guy will do next, and how he or she will make it tougher for the hero to ultimately prevail.

Have a 4th tip to add? The comments are yours below!

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Help Fund This Film: Man-Child

September 17th, 2011

Ryan Koo 1

Every once in awhile I’m presented with a great opportunity to help fund a very worthwhile film by a talented filmmaker. Today I take a look at a feature film with loads of potential named “Man-Child” by filmmaker Ryan Koo (pictured above) of NoFilmSchool.

Ryan has opted to use Kickstarter as his platform for raising money to create the film. His stats to date are most impressive as he has 1,200 funders, and has raised $71,010 to date out with his end goal being $115,000. Among the funders is 11-time NBA champion coach, Phil Jackson!

But there’s just 7 days left, so please check out the Man-Child Kickstarter page now to watch Koo’s brilliant pitch video (also embedded below), learn more about the intriguing film, how the money will be spent, and perhaps most importantly what you receive as rewards for donating.

More about the Man-Child film project below from Ryan

Man-child is an independent fiction film (not a documentary) that takes place in the surprisingly high-stakes world of youth basketball. I hope to shoot it independently in North Carolina (where I grew up playing basketball) next summer. My entire life has been leading up to this point, and so I’m asking for your help!

In 2009, the NCAA lowered the age limit on who can be considered an official basketball “prospect” to include 7th graders. While there have been a number of basketball films made about high school, college, or pro athletes, today’s recruiting — legal and illegal — begins much earlier. It’s a fascinating and treacherous world which often leaves big decisions in the hands of little kids.

The film explores sports, education, religion, and sex in America through the eyes of a talented 13 year-old basketball player (sexuality, I should note, is not presented in any sort of exploitative manner, and factors organically into the “learning personal responsibility” storyline). While it is narrative fiction, it explores a very real world.

HERE’S A SYNOPSIS OF THE PLOT:

An amateur video of 13 year-old Terran “TJ” Jackson playing basketball hits the internet and turns his life upside down. TJ is soon nationally ranked among other 7th graders and declared to be “the next Dwayne Wade” despite being in middle school.

As a result of this exposure, free athletic gear and various hangers-on find their way to the doorstep of his small, predominantly-black Christian school. While TJ navigates the religious curriculum — and simultaneously a sexually active relationship with his girlfriend — he learns about the youth basketball world and the recruiting machine that powers it. With his newfound fame, he must choose between educational institutes, father figures, and belief systems.

A few years from now TJ could be a millionaire, but right now all he has is basketball. It’s a lot for anyone to handle — much less a 13 year-old.

Is it going to be good?

It’s totally going to be good! I’m very happy to share that the script for “Man-child” was just accepted to IFP’s Emerging Narrative Program, which provides mentorship and access to producers. Around 350 scripts applied and only 20 were accepted, so I would like to think this is a solid step toward Not Sucking (percentage wise, that’s harder than getting into Harvard. Just saying!). I’m also honored to have been selected as one of 25 filmmakers invited to participate in the inaugural Emerging Visions program at the Film Society of Lincoln Center this October — also because of this script.

For the IFP event, an oft-requested supplement is a “lookbook,” wherein writers pull still images from existing sources in order to convey what they want the movie to look like. Instead of using still images, however, I decided to make a multimedia look book: a collage of film and TV clips to demonstrate the aesthetic of Man-child. Because it’s intended for producers, it gets a bit technical, but I hope you’ll find it interesting. At the very least, I hope you like the 1970s basketball clip — short shorts are always funny:

If this fundraising campaign is successful, with the help of the IFP and Lincoln Center programs I hope to be able to bring the right personnel on board to make this film as good as it can possibly be, and to reach a wide audience with the film as well.

I talk about myself plenty in the video, but if you’d like a bio of what I’ve done film-wise so far in my life, here’s a third-person bio.

How can I help produce the film?

  • The goal of this campaign is to raise $115,000. See the FAQ (Frequently Asked Questions) at the bottom of this page for exactly where all this money will go — it’s NOT going to me, it’s going to the production of the film. As far as movies go — especially sports movies — this is a very small amount of money with which to make a feature film.
  • The campaign has a hard deadline of 11:59pm on September 23rd.
  • If you decide to help, you pledge whatever you want in exchange for cool rewards (for example, a DVD of the film when it’s done, an HD download, your name in the credits, a blog post on my web site NoFilmSchool… the list goes on!).
  • The more you pledge, the better the rewards! Take a look at the column on the right to see what’s available.
  • If I make the goal by the deadline, your credit card is charged what you pledged (but not until then). I get to make the movie, you get your rewards, and everyone’s happy. I’d be more than happy, obviously — I’ll be more ecstatic than I’ve ever been in my life, and hopefully you’ll feel good too.
  • If I don’t make the goal by the deadline (falling even a penny short), your credit card is not charged, I get nothing, you don’t get any reward(s), and the world doesn’t find out what it’s like to be 13 year-old, basketball-playing Terran “TJ” Jackson.

What is this 1 frame per dollar thing?

  • An 80 minute film is 115,000 frames [24 frames per second X 60 seconds a minute X 80 minutes = 115,200].
  • If the movie is longer than 80 minutes — which it’s 99.9999% certain to be — each dollar will actually equal MORE than 1 frame. I’m estimating a short 80 minute runtime to ensure you’re sponsoring at least one unique frame for every dollar pledged.
  • No matter what amount you pledge, you will be sent the UNIQUE frames of the movie that you made happen. 5 bucks = 5 frames, 24 bucks = one second of the film (and the full DVD with special features!).

Another way you can participate (other than backing the project) is to SPREAD THE WORD about the project! E-mail a friend, share it on facebook, post it to an online forum, make smoke signals… any way you can get the word out is a HUGE help.

Again, please help make this film a reality by donating on the Kickstarter page.

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